My Animation Reel

Below is a current showcase of my game-ready animations and some showcases inside of Unreal Engine.

Technical Aspects

Here you can see my animations utilizing unreal engine’s blueprinting. I have experiance in combining locomotion animations into blend spaces for multi-directional movements. Furthermore, I can give the upper body an aim offset to allow for complete control of the character’s view with a turn animation to prevent overstretching. You can also see my animations paired with effects and proper root motion.

My Softwares: